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Introduction
I’ve written this version of the Wushu role-playing game for two reasons.
- As a free preview, it’s designed to get Wushu’s core rules into the hands of as many gleeful gamers as possible.
- As an Open License, it allows enterprising game designers to write and publish their own Wushu settings, adventures, and sourcebooks. Wushu Open is all about spreadin’ the love!
You’ll find the full text of the license at the end of this work. In short, it grants you permission to copy, modify, and distribute Wushu’s core rules, or to create your own Wushu games, even for commercial publication, without paying me a dime. All I ask is that you slap my name on it somewhere. (See the license for details.)
However, I should point out that the license does not cover material that appears only in my other Wushu publications (Wire-Fu, Pulp-Fu, the Wushu Guides, and the original Wushu Core Rules). The stuff that’s in this file is the only stuff that counts. If you have any questions, feel free to email me (dan@bayn.org).
-Daniel Bayn
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