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The Houngans
Papa Juju has Carib-Town too scared to even speak his name. The inhabitants of this tiny slum believe that doing so will draw his attention. If you cross him, he sends his zombie assassins to take you in the night. Then, he eats your heart and eyes, sews your mouth shut, and makes you one of his undying slaves.
No small amount of credit goes to Papa Juju's second in command: Le Baron. This skull-faced witch doctor has dedicated himself to Baron Samedi, Loa of Death. It is he who raises the zombies, though Papa Juju does eat their eyes and hearts. This grants him access to their senses and control over their souls.
Both men are masters of Hoodoo, a system of sympathetic magic with roots in African and Native American folklore. They use their otherworldly powers to defend a sprawling criminal fiefdom that includes bootlegging, smuggling, pimping, and the Carib-Town protection racket. They rule through fear.
Their HQ is a delapidated plantation manor in a swampy corner of the slum. Junior gang members patrol the perimeter at all times of the day and night. The manor itself is said to be haunted and none of the locals will go near it. The top floors are empty (except for whatever ghosts or other horrors you want to drop in), because the gang has made its home in the expansive cellar. Parties, orgies, rituals, and combinations of all three take place daily.
In combat, Le Baron typically stands back and uses Hoodoo to bind, blind, or otherwise incapacitate the most dangerous opponents. Papa Juju takes a moment to invite Ogoun, Loa of War and Fire, into his body; his skin turns a rusty red and he gains incredible strength, stamina, and immunity to metal objects. The machete is his weapon of choice.
Papa Juju - Houngan (5) Hoodlum (4) Hoodoo (3)
Le Baron - Necromancer (5) Hoodoo (4) Pimp Cane (3)
Zombie Assassin - Zombie Assassin (4) Chi (5)
*Can only be killed by stuffing their mouths full of salt.