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Traits can be anything from a profession (Cop, Hacker, Chef) to a simple adjective (Smart, Charismatic, Stinkin' Rich). It should go without saying that every Wushu character should have a combat Trait (Shaolin Master, Hit Man, Brawlin', Gun-Fu, etc). If you have any kewl powerz (Telekinesis, Voodoo, Undead), they'll need a Trait all their own.

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Page last modified on February 09, 2006, at 01:46 PM