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RealityLevelReality Level[b]Issue:[/b] What's "real," anyway? What kind of extraordinary deeds can Specialists perform, and which should be vetoed if there's no sorcery or Dispensations involved? [b]Default:[/b] Player characters without any magic powers are capable of action-movie style stunts. As designed, [i]Good & Evil, Incorporated[/i] is not a grim and gritty game. Our "mundane" heroes can do incredible things, without any demonic powers coming into play. For my players, raised on [i]James Bond[/i] and [i]Die Hard[/i], this isn't too much of a stretch. It might strain your suspension of disbelief, though, or maybe you'd just prefer something more on the level of [i]NYPD Blue[/i]. The Flesh is WeakThere are a few ways you can make your game a little more brutal.
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